Heroes

Revenant

The Liberated

S
Attacker Burst Assassin Ganker Marauder

Ingame Price

Kima70

Renar2.000

A red-eyed shooter who deals devastating damage with his powerful gun. He lies in wait behind his allies until the perfect chance comes to fire with deadly accuracy. He was an ordinary human being who grew up in an orphanage, but his dealings with darkness robbed him of his body and turned him into a shadow. He fights to personally punish the forces of evil and regain his physical form.

Hero Base Stats

assets/img/icons/stats/physical-power.webpPhysical Power
assets/img/icons/stats/magical-power.webpMagical Power
assets/img/icons/stats/attack-speed.webpAttack Speed
assets/img/icons/stats/health.webpHealth
assets/img/icons/stats/physical-defense.webpPhysical Defense
assets/img/icons/stats/magical-defense.webpMagical Defense
Revenant is an unholy melding of a malevolent spirit, and a vicious bounty hunter. An ability carry, Revenant relies on isolating targets and collecting bounties in order to snowball past the enemy Carry. Revenant relies on Reckoning to collect bounties and come online sooner than other carries. Building pure power will make your abilities deal more damage, allowing you to nuke down high-value targets. When engaging enemies, always be mindful of your cooldowns and how many rounds you have in the chamber, even one small miscalculation could cost you your bounty.

Revenant Abilities

https://cdn.paragonhub.net/assets/icons/abilities/10150103.webp

Storm of Bullets

Fires 10 flurries of rounds forward, dealing 13(10+5%) Physical Damage per hit. The more targets there are, the wider the range of fire.

Base ValuesBase Values

Damage 10/16/22/28/34

ScalingScaling

Damage 5%

MiscMisc

Mana Costs 60/70/80/90/100
Cooldown 15/14/13/12/11
https://cdn.paragonhub.net/assets/icons/abilities/10150104.webp

Vital Wound

Inflicts Vital Wound on a selected enemy hero to decrease Healing by 20% for 3 sec, affecting both Regeneration and Recovery. Deals True Damage equal to 1% of the enemy hero's Max Health every time the hero's Basic Attack deals Damage. The target is additionally Slowed by 5% for 1 sec and the Slow effect stacks up to 6 times.

Base ValuesBase Values

-

ScalingScaling

True Damage 1/1.2/1.5/1.8/2%
Slow 5/10/15/20/25%

MiscMisc

Mana Costs 45
Cooldown 8
https://cdn.paragonhub.net/assets/icons/abilities/10150105.webp

Abysmal Prison

Teleports with a selected enemy hero to another world for 6 sec. While isolated from the main world, the target is Rooted for 1.5 sec and takes True Damage equal to 10% of the enemy hero's current Max Health. Killing an enemy hero in the other world grants 100 Bonus Gold.

Base ValuesBase Values

Duration 6/7/8

ScalingScaling

-

MiscMisc

Mana Costs 100
Cooldown 130/110/90
https://cdn.paragonhub.net/assets/icons/abilities/10150101.webp

Wild Revolver

Fires a handgun to deal 64 Physical Damage to the enemy.
The following skill is not affected by changes in Attack Speed.

Base ValuesBase Values

-

ScalingScaling

Damage 100%

MiscMisc

Cooldown Attack Speed/s
https://cdn.paragonhub.net/assets/icons/abilities/10150102.webp

Mortal Shot

Passive: Deals Physical Damage equal to 10% of Physical Power to the enemy hit by the last bullet. Reloading speed increases with higher Attack Speeds.

Base ValuesBase Values

-

ScalingScaling

Damage 10/22/34/46/58%

MiscMisc

Cooldown 1